Jun 22, 2011 Atlantica Online Leveling Guide (Level 1-95) by Uber. This leveling guide is based on my own experiences. Its different from player to player but for me, this is what I like and I tend to usually farm in a party. The general idea is to follow where the quests bring you.
This guide is intended for the player-base that is either new or just getting back into the game. These players may not know what’s worth running and the dungeons that are better to avoid. Avoiding gold sinks can help the newer players to prosper in the current market.Reference:; Feel free to give your input.ESSENTIAL: Have a great guild + nation for the best possible experience!Indi Dungeons:. Olympus Tower I – EXP! – daily. Minimum Level: 60. Entrance Fee: None.
Rewards: None. Loot: equipment boxes based on level. gold. chance at.NOTE.
drop rate extremely low for equipment boxes. Bosses: Roaming. Formation: ALL. Time Limit: 30 minutes. Cooldown (CD): resets daily (6 AM Server time (Pacific time)). This is a free for all monster mop-up, like the name states. Go in and kill until the time runs out.
Experience is great, even at higher levels. Tip: mob groups with a boss (Werewolf King Faheros or Chironia) give more EXP than those without a boss. Forbidden Abyss – check the current cost vs.
Possible loot profit. Minimum Level: 90.
Recommended Level: 100. Entrance Fee: Sea King’s Scale.
market fairly expensive. NPC: 150 battle points. Rewards: ×1-3. Loot:. gold. other trash.
Dexterity Star Stones I only ×15-30. Mob count: 170. Formation: Main +5. Time Limit: 30 minutes.
Cooldown (CD): 20 hours. Arachne’s Nest – check the current cost vs.
Possible loot profit. Minimum Level: 94. Recommended Level: 105. Entrance Fee: Arachne’s Web.
market fairly expensive. NPC: 200 battle points.
Rewards:. Loot:. gold. other trash.
Intelligence Star Stones I only ×10-20. Mob count: 41. Formation: Main +5. Time Limit: 60 minutes.
Cooldown (CD): 20 hours. Lerna’s Labyrinth – check the current cost vs.
Possible loot profit. Minimum Level: 105. Recommended Level: 115. Entrance Fee:. market fairly expensive.
Rewards: Hercules’ Loot. Loot:. gold. other trash.
Strength Star Stones I only ×10-20. Mob count: 40.
Formation: Main +5. Time Limit: 50 minutes. Cooldown (CD): 20 hours. Olympus Tower V – profit! – daily. Minimum Level: 120. Recommended Level: 135.
Entrance Fee: 20,000,000 gold. Rewards: None. Loot:. gold. chance at. Bosses: Roaming. Formation: ALL.
Time Limit: 30 minutes. Cooldown (CD): resets daily (6 AM Server time (Pacific time)). This is a free for all monster mop-up, like the name states. Go in and kill until the time runs out.
Experience is less at higher levels, but still great! Monsters drop a pretty nice number of gear boxes, so make sure you loot all the dead mobs you can. Highly recommended as a daily run for Lv 130+ players. Ancient Lava Valley Skirmish – CSS! – daily. Minimum Level: 125. Recommended Level: 135.
Entrance Fee: Ancient Treasure Map. market decent price usually. Troy TBS boxes. Rewards:. trash most of the time.
for Lv. 120 main quest. Rainbow Soul Stone. Shiny Soul Stone. Heavenly Crystal ×6.
Multi-Hued Soul Crystal ×10. Loot:. gold. other trash. store in jackpot. store in jackpot. store in jackpot.
store in jackpot. Heavenly Crystal small chance – from boss. Mob count: 40. Formation: ALL. Time Limit: 50 minutes. Cooldown (CD): 20 hours. Tomb of Immortals – profit!
. Introduction:. New dungeon added to the southwest of Rome.
Adds a passage behind the Crassus NPC in the Rome Bazaar. Sardinia Harbor is view-able via the World Map. No level restrictions on entering Sardinia Harbor Lv. 160 mobs. Admission into the actual Purification Tower requires a key. Can loot 1st Floor Key off of the mobs in Sardinia Harbor.
4 floors for this dungeon not including Sardinia HarborProvides a quest Lv.